Tuesday, December 29, 2015

Room To Grow So Far

Hello everyone! I am making this first post just to let you know about Room To Grow, my new indie game made in Unity. For even more info, head on over to my reddit page here: https://www.reddit.com/r/EradInnovations/

Room To Grow is Erad-Innovations, my indie gaming company, newest creation (Currently we don't have any solid games out though). I have had many, many projects throughout the few months we have existed, but I think Room To Grow (Which I will call RTG throughout this blog) will be the first game I will finish and publish, or at least to the best of my abilities. Please understand that I am an extremely new game developer and am still learning before you make some comment about how slow I am or something along those lines, because I am truly doing my best. But now that I have that out of the way, we can get to the fun stuff...

In RTG, you start in extremely zoomed in, and, to zoom out, you must collect small purple orbs that you find floating around. The same is for points and health, although these are different colored orbs (Yellow and glowing violet respectfully). The most basic and only current enemy is the cube, which there is currently 3 of, although more colors are planned. The green orb attacks you by getting up in your face and touching you, where it deals large amounts of damage per second. The second cube type is yellow, which stays in one place and shoot you with fireballs (The only projectile as of now, more planned), and red, which stays a few feet away from you and shoots at you with, yes, fireballs. I opted for simplistic graphics because A, they're easy to make, and B, they don't require any special shaders. Keep in mind that the game is Pre alpha(PA), so changes will be made to most, if not all, of these features.
Now I know it's just been a wall of text so far, so here is a video of the prototype which took an hour to make:


Now here is a video after a day of development:



Also, here is a download link of the now outdated version of the game which is filled with already fixed bugs, but the next version won't be out for a while. I wont list all of the bugs (there is to many), but there is one sort of major bug... the fact that if you die and respawn, time is frozen. To fix it, just exit out of the game and  reload.
Here is the link: https://www.dropbox.com/s/3vuh7r7nk8u4nsc/Room%20To%20Grow%201.mp4?dl=0

And here are the features that you should expect to be added in the next update:
+Saving
+AI path finding
+Add Ice projectile
+Level 2
+Ice enemy
+Enemies drop pickups(maybe)
~Fix the fact that enemies can go up on the y axis, making it impossible to hit them
~Fix the time freezing bug
~Fix fireball spinning around before it disappears
~Fix the main menu
~Tons of other small bug fixes

Thank you for reading! Keep watch here for more updates, notes, and dev blogs!

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